

Hunting Leaderboard For Owl City# Birds Shot Name
1,052 mirdban
336 lapisthegreat
323 stonerskeletor
242 yolonline
178 fuzzybluelights
164 voidfimshe
145 Babu Frik#3509
144 bigthecat29
117 clothcanopy
99 <<ariel182>>
96 thepeculiarq
94 .s.t.a.r.g.i.r.l.
91 peg7826
89 jredas
88 lizzemea
72 sigmarune
69 alien.rosey
67 queenpiper
65 hermit7664
55 thelegocpa
53 pigeonboi
44 simplyemu
44 dexxterlab97
44 dreamwalkerr
44 heavydreamer
37 dearyrainclouds
35 owlcityfanatic
32 mr_kitten_bros_iii
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foning the feds
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riddler
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(edited)



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i am so done with coding. my array doesn’t function cause it has no speed but i dont want random number speed 

i am so done with coding. my array doesn’t function cause it has no speed but i dont want random number speed

var ImgArray = []; //hold the frames
var FrameCount = 10; //idk however many frames there are
for (var i = 0; i < FrameCount; i ++){
ImgArray.push("ThingFrame_" + i + ".png"); //add ThingFrame_0(through to however many frames).png assuming that's how you're naming them
}
//then in your draw function or whatever updates the image of the object
//idk how the object works, assuming it's an instanced object
//add a variable to store the frame
var currFrame = 0;
in_your_update_function_or_whatever(){ //set the image, and increase the current frame
this.SetTheImage(ImgArray[currFrame]);
currFrame = (currFrame == FrameCount) ? 0 : (currFrame+1); //if the current frame is the same as the number of frames,
//set current frame back to 0 otherwise increase by 1
}
//blah blah blah idk what your code looks like lol (edited)var ImgArray = []; //hold the frames
var FrameCount = 10; //idk however many frames there are
for (var i = 0; i < FrameCount; i ++){
ImgArray.push("ThingFrame_" + i + ".png"); //add ThingFrame_0(through to however many frames).png assuming that's how you're naming them
}
//then in your draw function or whatever updates the image of the object
//idk how the object works, assuming it's an instanced object
//add a variable to store the frame
var currFrame = 0;
in_your_update_function_or_whatever(){ //set the image, and increase the current frame
this.SetTheImage(ImgArray[currFrame]);
currFrame = (currFrame == FrameCount) ? 0 : (currFrame+1); //if the current frame is the same as the number of frames,
//set current frame back to 0 otherwise increase by 1
}
//blah blah blah idk what your code looks like lol (edited)
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fungal city

i needa add it to my mass cd collection


Listening to Coco Moon Deluxe.<#threadid>



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CACS 
i only know oc and sky sail songs

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I love chickens. silly Dino decedents






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I hope it gets better

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anyways
anyways 
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miscellaneous piscan neuronal activities
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(jk)
I keep getting interrupted!
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4mildew city













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we know english ain’t my strong suit
(edited)
(edited)







i’ll argue for crackers


shooting star is awesome, the acoustic is one of my faves
shooting star is awesome, the acoustic is one of my faves
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officially spring guys
officially spring guys
officially spring guys 
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every 3rd video is a casino video
every 3rd video is a casino video
i would never

my brain is beyond fried
my brain is beyond fried 
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I JUST DONT WANT PEOPLE THINKING IM SERIOUS 




